Projects
Isometric Game Demo
This is an isometric shooter demo I developed in Unity. It features similar movement, dashing, and shooting elements meant to emulate recent isometric roguelikes. Try it now on itch.io!
Outgrown
Outgrown is a short demo of a pet visual novel game that I programmed for a game jam. It was developed in Phaser 3 using JavaScript over the course of two weeks. Try out our demo on itch.io!
Fracture Effect Demo
This was a project I created in Unity to mimic a fracture effect seen in a popular animated TV show. It consisted of programming visual effects, dynamic physics manipulation, and basic AI behavior.
Snack-A-Pillar
This was the first game that I was lead programmer and club president for in my college's game development club! It is a basic combination between Pac-Man and Snake developed in Unity2D.